Tuesday, 23 November 2010

Storyboard for Conversation (Preliminary task)

Our first picture is me walking towards a door, looking for Libby so i can have a convosation with her.

Our second picture is a close up of my hand opening a door, still using the 180 degree rule.

Our third picture is me walking through the door as a perspective point of view for Libby.

Our next picture for the prelimary task story board is a point of view shot of me talking to Libby.

Our fifth picture is the same as the one before but from Libby's point of view.

Our next and last picture is a view mid-shot of me and libby both sitting where we had our convosation.



180 Degree rule


The 180° rule is a basic guideline in film making that states that two characters (or other elements) in the same scene should always have the same left/right relationship to each other. If the camera passes over the imaginary axis connecting the two subjects, it is called crossing the line. The new shot, from the opposite side, is known as a reverse angle.



Eyeline match
An eyeline match is a film editing technique associated with the continuity editing system. It is based on the premise that the audience will want to see what the character on-screen is seeing. The eyeline match begins with a character looking at something off-screen, there will then be a cut to the object or person at which he is looking. For example, a man is looking off-screen to his left, and then the film cuts to a television that he is watching. And is a convention we used in our preliminary task.
A match cut is a cut in film editing between either two different objects, two different spaces, or two different compositions in which an object in the two shots graphically match, often helping to establish a strong continuity of action and linking the two shots metaphorically. Which is another convention we used in our thriller.

Shot reverse shot (or shot/countershot) is a film technique where one character is shown looking at another character (often off-screen), and then the other character is shown looking back at the first character. Since the characters are shown facing in opposite directions, the viewer assumes that they are looking at each other


 

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